AI Insights · Timothy · October 2023
Top 5 Cooking Games on Android in Latin America Q3 2023
Discover how the top 5 cooking games performed on Android in Latin America during Q3 2023, with insights on downloads, revenue, and active users from Sensor Tower.
In Q3 2023, the top 5 cooking games on Android in Latin America showcased varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance based on data from Sensor Tower.
Burger Please! experienced significant fluctuations in its metrics. Weekly downloads peaked at around 667K in mid-July but saw a decline to approximately 171K by early September, before rebounding to 410K by the end of the quarter. Weekly revenue showed a similar trend, increasing to $419 in late July, dipping to $134 in early September, and then surging to $919 by the end of September. The game maintained a strong weekly active user base, growing from 2.5M in late June to over 4.2M by the end of September.
Good Pizza, Great Pizza had a more stable performance. Weekly downloads hovered around 190K for most of the quarter, with a slight increase to 210K in mid-September. Weekly revenue hit a high of $1.9K in early July but decreased to $509 by the end of August, rising again to $1.2K by the end of September. Weekly active users remained relatively stable, starting at 1.2M and ending slightly lower at 1.1M.
Sandwich Runner showed consistent growth in active users and downloads. Weekly downloads peaked at 228K in early August and remained strong at around 200K by the end of September. The game’s weekly active users grew from 1.9M in late June to 2.3M by the end of the quarter.
Pizza Ready! saw a rapid increase in downloads and active users post-launch. Weekly downloads peaked at 335K in mid-August, gradually declining to 127K by the end of September. Weekly revenue followed a similar pattern, peaking at $430 in late August and then dropping to $152 by the end of September. Active users increased from 244 in mid-July to 496K by mid-August, stabilizing around 353K by the end of September.
Coffee Stack had modest revenue and user engagement. Weekly downloads peaked at 193K in late July but dropped to 70K by the end of September. Revenue remained low, with minor fluctuations, peaking at $18 in early September. Weekly active users peaked at 692K in late July but gradually decreased to 478K by the end of the quarter.
For more detailed insights on the performance of these cooking games and other applications, visit Sensor Tower.